8/20/2023 0 Comments Nethack tileset eviant artNew_tiles = self.darkenedTile(self.tiles) Self.num_important_colors) = struct.unpack("> shift) & maskīytes_per_pixel = self.bits_per_pixel / 8 # TODO: This assumes the BITMAPINFOHEADER structure. # A Bitmap image, with some extra methods for tile mapping # ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) # INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN # SUBSTITUTE GOODS OR SERVICES LOSS OF USE, DATA, OR PROFITS OR BUSINESS # CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF # LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE # AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" # and/or other materials provided with the distribution. # this list of conditions and the following disclaimer in the documentation Redistributions in binary form must reproduce the above copyright notice, # list of conditions and the following disclaimer. Redistributions of source code must retain the above copyright notice, this # modification, are permitted provided that the following conditions are met: # Redistribution and use in source and binary forms, with or without # tile2360.py - convert NetHack 3.4.3 tile sets most of the way to 3.6.0 Poison cloud and valid position - these are two missing tiles appearing after the sparkles.The vibrating square - this is a single missing tile appearing after all the traps.novel - this is a single missing tile appearing after all the spellbooks except the Book of the Dead.glob of gray ooze, brown pudding, green slime and black pudding, in that order this is a block of four missing tiles appearing after the meat ring.This is for use by tileset authors, who can then fill in the missing tiles. Eight other tiles are filled in with a placeholder, which appears as a solid red tile with a black X through it.The tile for the darkened portion of a floor is created by halving the luminance of the existing floor tile.The number of scroll appearances increases from 25 to 41 tile2360.py repeats the first 16 scroll tiles to make 41.To give better results with tilesets that do not use black backgrounds, the tile is compared to the floor tile a pixel that is different from the floor is converted. Monster tiles are converted to grayscale to form statue tiles.The output file name just adds "-360" before the ".bmp" suffix, unless the command line specifies a different name. Most tilesets convert without needing any options the program assumes that the image contains 40 tiles per row and that tiles are square, unless the tile size is given. tile2360.py -h for a complete list of options. Windows users can run this with ActiveState Python. If you have a Mac or Linux, you probably already have Python (or can install it with your package manager). Here is a Python program that will take a NetHack 3.4.3 tileset in BMP format and convert it to a form usable with 3.6.0. Editing is limited to logged-in users to discourage introduction of malicious code. This page contains a program that is meant to be downloaded and run on the user's computer.
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